7
Spell Continuous

7

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When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 8, 2026
32± 6/ 100
Power Score
Intrinsic 32
Deck 31

7 — Power Evaluation

Final Score: 32 ± 6 · Confidence: Medium

  • Intrinsic: 32 · Deck: 31 · Meta: provisional
  • Primary role: Utility

Why it scores here

The card's text is conditional and name-locked: it draws 3 only when three face-up "7" cards sit on your side of the field, then destroys every "7" card, itself included. Its value therefore depends on assembling three copies on the field at once, which the 9 sampled decks do (3 copies each), but no recorded boards confirm it converts into a board. The 700 LP gain on reaching the Graveyard is minor. High deck counts across 7 archetypes confirm it is played, not that it is strong here.

Axis scores

Axis Score Evidence
Accessibility 35 Three copies must be face-up together for the draw trigger; all 9 sampled decks run 3 copies, but no searcher or combo route is recorded (observed/inferred).
Combo & Conversion 30 Text gives one conditional draw-3 and a self-sweep; no combo examples or power_index exist, so conversion is text-only inference (inferred).
Resource Economy 55 Draw 3 is offset by destroying all "7" cards, so net card advantage is near even with a small LP gain on Graveyard arrival (verified text, inferred net value).
Effect & Interaction 5 No effect against the opponent's cards or board; the only effect is self-directed (verified text).
Material Utility 5 A Spell card cannot be used as Link, Xyz or Fusion material, so the body provides no material value (verified type).
Resilience & Flexibility 25 Continuous spell on the field is removed by any single destruction of a "7" card, and the trigger needs all three to stay face-up (verified text, inferred).
Deck-Building Efficiency 30 Three copies are needed for the line, with a name-dependent condition and no garnet-free fallback, so it is a mild restriction (observed decks, inferred cost).

Calculation

Weight profile: Utility default profile, single role, no blend. Intrinsic ≈ 32, Deck ≈ 31, Meta = provisional. Modifiers: Self-dependent 3-copy requirement (-2). Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Drawing three cards is real card advantage when the condition is met
  • Played in 9 of 9 sampled decks across 7 archetypes, so it has practical homes
  • Cheap to run as a utility Spell with no ATK/DEF or summoning cost

Weaknesses

  • Requires three face-up "7" cards at once, so it is rarely live on its own
  • Its own destruction effect removes the cards that enabled the draw
  • No effect against the opponent and no material value

Counters / choke points

  • Single destruction of any "7" card breaks the three-copy condition
  • Generic Spell removal or board wipes remove the continuous Spell from the field

Best use

Utility draw-3 when three "7" cards are already face-up. Decks: Sacred Beast, Ancient Gears. Suggested copies: 3.

Evidence & gaps

  • Verified: Continuous Spell with a conditional draw-3 on three face-up "7" cards; Destroys all "7" cards, including itself; 700 LP gain on Graveyard arrival from the field; Not usable as material (Spell card)
  • Observed: Appears in 9 of 9 sampled decks at 3 copies each; Spread across 7 archetypes and one gameplay type; Frequent co-occurrence with the listed partners at 55.6%
  • Inferred: Net card advantage is near even after the self-sweep; Three-copy condition is hard to meet without redundancy; Resilience is low because one destruction breaks the trigger
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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