Spell
Continuous7
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2493
When there are 3 face-up "7" cards on your side of the field, draw 3 cards from your Deck. Then destroy all "7" cards. When this card is sent directly from the field to your Graveyard, increase your Life Points by 700 points.
7 — Power Evaluation
Final Score: 32 ± 6 · Confidence: Medium
- Intrinsic: 32 · Deck: 31 · Meta: provisional
- Primary role: Utility
Why it scores here
The card's text is conditional and name-locked: it draws 3 only when three face-up "7" cards sit on your side of the field, then destroys every "7" card, itself included. Its value therefore depends on assembling three copies on the field at once, which the 9 sampled decks do (3 copies each), but no recorded boards confirm it converts into a board. The 700 LP gain on reaching the Graveyard is minor. High deck counts across 7 archetypes confirm it is played, not that it is strong here.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 35 | Three copies must be face-up together for the draw trigger; all 9 sampled decks run 3 copies, but no searcher or combo route is recorded (observed/inferred). |
| Combo & Conversion | 30 | Text gives one conditional draw-3 and a self-sweep; no combo examples or power_index exist, so conversion is text-only inference (inferred). |
| Resource Economy | 55 | Draw 3 is offset by destroying all "7" cards, so net card advantage is near even with a small LP gain on Graveyard arrival (verified text, inferred net value). |
| Effect & Interaction | 5 | No effect against the opponent's cards or board; the only effect is self-directed (verified text). |
| Material Utility | 5 | A Spell card cannot be used as Link, Xyz or Fusion material, so the body provides no material value (verified type). |
| Resilience & Flexibility | 25 | Continuous spell on the field is removed by any single destruction of a "7" card, and the trigger needs all three to stay face-up (verified text, inferred). |
| Deck-Building Efficiency | 30 | Three copies are needed for the line, with a name-dependent condition and no garnet-free fallback, so it is a mild restriction (observed decks, inferred cost). |
Calculation
Weight profile: Utility default profile, single role, no blend. Intrinsic ≈ 32, Deck ≈ 31, Meta = provisional. Modifiers: Self-dependent 3-copy requirement (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Drawing three cards is real card advantage when the condition is met
- Played in 9 of 9 sampled decks across 7 archetypes, so it has practical homes
- Cheap to run as a utility Spell with no ATK/DEF or summoning cost
Weaknesses
- Requires three face-up "7" cards at once, so it is rarely live on its own
- Its own destruction effect removes the cards that enabled the draw
- No effect against the opponent and no material value
Counters / choke points
- Single destruction of any "7" card breaks the three-copy condition
- Generic Spell removal or board wipes remove the continuous Spell from the field
Best use
Utility draw-3 when three "7" cards are already face-up. Decks: Sacred Beast, Ancient Gears. Suggested copies: 3.
Evidence & gaps
- Verified: Continuous Spell with a conditional draw-3 on three face-up "7" cards; Destroys all "7" cards, including itself; 700 LP gain on Graveyard arrival from the field; Not usable as material (Spell card)
- Observed: Appears in 9 of 9 sampled decks at 3 copies each; Spread across 7 archetypes and one gameplay type; Frequent co-occurrence with the listed partners at 55.6%
- Inferred: Net card advantage is near even after the self-sweep; Three-copy condition is hard to meet without redundancy; Resilience is low because one destruction breaks the trigger
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only






